Create your own success story with the one-year Virtual and Augmented Reality program, learning skills you can apply in any sector that values design and the creation of immersive environments. With a balance of technical and entrepreneurial skill-building, the Virtual Reality program focuses on four areas of study: fundamentals, experiential, spatial and application.
In this one-year program, you’ll enhance your technical expertise and convert your imaginative ideas into exciting and relevant virtual and augmented reality (VR/AR) content. You’ll learn the fundamentals of extended reality and be exposed to the latest tools including 3-D modeling, 360-degree video, game engine design and volumetric design.Apply Now Grab and Go Information
Your certificate in Virtual and Augmented Reality will prepare you for a wide range of positions working independently or as part of an organization. These careers include:
- Interactive media developer
- Junior software developer
- Virtual and augmented reality content creator
- Virtual and augmented reality developer
- Virtual and augmented reality specialist
Visit ALIS website for more career information.
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4 areas of focus:
fundamentals, experiential, spatial and application
the first full day VR/AR conference, Merging Realities, gives students the opportunity to network with industry leaders in VR/AR
1 industry-based practicum
focused on an area of expertise that appeals to you, helping organizations build VR/AR experiences
Credential / Accreditation
Visit the Program Application Status page for more details.
View the program availability for the upcoming intakes.
New students are accepted into the Virtual and Augmented Reality certificate program for the Fall (September) term.
General Admissions Requirements
All applicants must meet the general admission requirements for Lethbridge College programs, as indicated in the Admission section of this calendar.
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The Virtual and Augmented Reality program is available through the following delivery methods.
Hyflex – AAT, IDT and VXR Programs
All lectures for this program occur in a digital environment while labs are divided into face-to-face and online learning cohorts. Face-to-face labs are delivered through video conference to online learning cohorts.
|VXR-1150||Introduction to Immersive Technology||3|
|VXR-1160||Modeling for Extended Reality||3|
|VXR-1170||Game Engine Coding I||3|
|VXR-1180||Basic Image Capture||3|
|VXR-1190||Immersive Audio Design||3|
|VXR-1161||Advanced Modeling for VXR||3|
|VXR-1165||Advanced Design for VXR||3|
|VXR-1171||Game Engine Coding II||3|
|VXR-1181||Advanced Media Capture||3|
Practicum Experience Requirements
There is a required practicum component to this program. Lethbridge College dictates the legal terms and conditions governing the practicum experience.
Tuition and Fees
Costs for supplies may vary considerably depending on what students already have or where they purchased their supplies; cost provided is on the moderately high end.
Students will be charged a medical/dental benefit fee unless they opt out by demonstrating alternative coverage prior to the end of the first week of class.
Students will be required to purchase a Head Mounted Display (HMD). They should check with instructors for specific HMD requirements.
With just one online application, you can apply for all the Lethbridge College awards and scholarships for which you qualify, including these featured scholarships: