We are ready for Fall 2020

Lethbridge College provides a flexible learning environment that leverages faculty expertise, the advanced use of technology, and incorporates key experiential learning opportunities. Our approach to teaching and learning, whether on-campus, online or a blended combination of both, is to provide instruction in a way that facilitates interaction and engagement between students and their instructors and with other students in the course and provides opportunities to apply theory to real-world experiences.

 

See the Courses tab below for details on program delivery.

Overview

Virtual Reality and Augmented Reality (VR/AR)

Be ready to create your own success story with the one-year Virtual and Augmented Reality program, learning skills you can apply in any sector that values design and the creation of immersive environments.

Lethbridge College will get you ready for a career in the latest emerging technology-virtual and augmented reality. After completing this one year certificate, it will open up career opportunities in many industries including education, journalism, healthcare, engineering, and architecture.

Enhance your technical expertise and convert ideas from your imagination into exciting and relevant Virtual Reality and Augmented Reality (VR/AR) content. With a balance of technical and entrepreneurial skill-building, Lethbridge College’s Virtual and Augmented Reality Certificate program focuses on 4 areas of study: fundamentals, experiential, spatial and application.

You will spend the first term learning Extended Reality fundamentals and be exposed to the latest tools including 3-D modeling, 360-degree video, game engine design and volumetric design. You will build practical projects and be given opportunities to build entrepreneurial skills on your own, and by working with a team of VR/AR specialist. You will spend the final term of the program in an industry-based practicum focused on an area of expertise that appeals to you, helping organizations build VR/AR experiences, as well as design quality content that clients can actually use.

The fields of virtual and augmented reality are expanding as sectors and entrepreneurs discover new uses for this technology.

Imagine this:

  • Creating a virtual home or office space so your client can have a walkthrough before committing hammer to nail
  • Creating life-like training experiences so healthcare professionals or first responders can practice life-saving skills in a risk-free environment
  • Working as a journalist in a humanitarian crisis and providing an immersive storytelling experience, giving the audience a first-hand view of a war being waged a half-world away
  • You’ll unleash the power and potential of VR and AR.

Be ready to become a leader in VR and AR technology. Apply today!

Career opportunities

Your certificate will prepare you for a wide range of positions working independently or as part of an organization. These careers include:

  • 360-video developer
  • Interactive media developer
  • Junior software developer
  • Virtual and augmented reality content creator
  • Virtual and augmented reality developer
  • Virtual and augmented reality specialist

What is Virtual Reality?

Virtual reality is a computer-created environment that users can enter, explore and experience using a head-mounted device.

What is Augmented Reality?

Augmented reality adds digital information such as images, video and/or audio into real-world spaces, like adding layers to what already exists.

Why VR/AR?

Augmented and virtual reality technologies markets are expected to grow from about $4.21 billion US to $60.55 billion US by 2023. The potential application of VR and AR to everything from education to engineering to entrepreneurialism make this a great time to enter this exciting field.

Starts In: September
Application Deadlines:

For current application status, terms being processed and application deadlines visit the Program Application Status page.

Duration: 1 year
Credential: Certificate
Delivery Format
Blended

A blended course is intentionally designed to include continuum of both face to face/on-campus and online delivery. This includes both synchronous (in real-time on a set schedule) and asynchronous learning strategies (learning that does not occur at the same time or same place). Communication, instruction and assessment components of a blended course provide consistent information but go further by enhancing and supplementing each other. Students may complete some of their lessons online and may also be required to come to campus.

Asynchronous

Learning does not occur at the same time or same place. Instructor provides materials including online readings, recorded lectures or presentations, posted lecture notes, video content, assignments and exams for online completion. Students access the course materials within a flexible timeframe prescribed by the instructor.

Synchronous

Learning happens in real time. Student and instructors interact and engage with each other in a specific virtual space, through a specific online medium, at a specific time. This can include video conferencing, live chatting, and live-streaming lectures.

 

Learning Environment

No Practicum in Term 1

Year 1 Term I
Course Code Course Name Credits
VXR-1150
3.00
VXR-1160
3.00
VXR-1170
3.00
VXR-1180
3.00
VXR-1190
3.00
Year 1 Term II
Course Code Course Name Credits
BUS-1177
3.00
VXR-1161
3.00
VXR-1165
3.00
VXR-1171
3.00
VXR-1181
3.00
Year 1 Term III
Course Code Course Name Credits
VXR-1195
3.00

Admissions

New students are accepted into the Virtual and Augmented Reality certificate program for the Fall (September) term.

General admission requirements

All applicants must meet the general admission requirements for Lethbridge College programs, as indicated in the Admission section of this calendar.

Practicum experience requirements

There is a required practicum component to this program. The College dictates the legal terms and conditions governing the practicum experience.

Other required supplies

Students will be required to purchase a Head Mounted Display (HMD) and an an external USB 3.0 SSD hard disk drive. They should check with instructors for specific HMD requirements.

Prior learning assessment (PLA)

If you have experience working in this field of study, you may be eligible for prior learning assessment.


Applicants who lack the required academic admission requirements can apply to the Academic Upgrading program to upgrade their academic skills.


Graduation

Upon successful completion of the program, students are awarded a certificate in Virtual and Augmented Reality.

Academic Year Tuition Fees Books & Supplies
Year 1 $10,575.00 $1,020.00 $3,850.00

Our Budget Wizard is a free self-service tool that can help you make sense of your finances and the cost of your education. Give it a try!

Budget Wizard

  • Due to Covid19 and the restrictions that may be imposed regarding lab access, these programs require a computer (buy your own) for the 2020-2021 year. Virtural Reality students should buy/own a gaming computer that we allowed $2400 to purchase.
  • Costs for supplies may vary considerably depending on what students already have or where they purchased their supplies; cost provided is on the moderately high end.
  • Students will be required to purchase a Head Mounted Display (HMD). They should check with instructors for specific HMD requirements.
  • Students will be charged a medical/dental benefit fee unless they opt out by demonstrating alternative coverage prior to the end of the first week of class.
  • Tuition for international students is $20,475. The cost of additional fees, books and supplies is the same for all students.
vrar-assoc-logo.png
VRARA is a global industry association of which Lethbridge College is a proud member.


North America's leading VR and AR consulting and product development company MetaVRse had this to say about our certificate program:

"The certificate, course and description outline provide a level of education not currently offered in the Canadian Education system and holds a great value to the industry."

A world-leading virtual reality conference

Lethbridge College hosted a ground breaking event showcasing our creativity and forward thinking in the many applications of new technology.

This event “Merging Realities” was the first full day VR/AR conference held completely in virtual reality. Sponsored by key players in the industry and featuring expert speakers from the VR/AR field, this event is a testament to our involvement in this rapidly expanding field of work.

Read more here.

Hands-on, immersive learning

With a balance of technical and entrepreneurial skill-building, Lethbridge College’s Virtual and Augmented Reality Certificate program focuses on 4 areas of study: fundamentals, experiential, spatial and application.

 

Showcase your creativity
Showcase your creativity

It’s striking. It’s engaging. It’s your work.

Showcase your creativity

When you hit the real world of employment, your work is going to be on display for the world – well, at the very least, it’ll be on display for a client. So why shouldn’t it be displayed when you’re in school?

All four programs in the School of Media and Design hold year-end events to provide that very opportunity. Events can vary between programs, but one thing is certain: our students’ portfolios are shared with their peers, their instructors, the industry and the community.

Whether it’s showing off unique and award-winning fashion pieces, a captivating magazine article, a redesigned interior space (with the help of virtual reality) or an innovative Android app, our students’ creativity is showcased to the campus community and the industry.