An investigation of different methods of capturing still and moving images for use in Virtual Reality. Includes, but is not limited to 360-degree video, photogrammetry and volumetric capture. Students will also learn how to incorporate these captured assets into a basic Virtual Reality experience designed in a game engine that will allow participants to be immersed and engaged in a virtual environment. Not available for supplemental. Instruction (1.0), Lab (2.0). Requisite Courses: Take VXR-1180L (Required, Concurrent).
VXR-1180 Basic Image Capture - 3.00 credits